![]() ![]() However, you can upgrade your sword so the slash attacks also send out an energy wave being able to hit enemies from a distance. Your base attacks with the sword are a simple slash attack, and an uppercut. The other attacks at your disposal is your sword and your gauntlet, which also can be upgraded with various additional attacks. The machine guns explosive rounds will be able to auto track enemies in your vicinity. The upgrades for the ammo types also alter the effects, for example, the fire rounds for the shotgun can light enemies on fire dealing sustained damage. Each weapon has an alternate ammo type as well, and the alternate ammo can be upgraded using the skill points. Starting with the shooting, you have access to a machine gun, shotgun, auto-pistol, and a sniper. Although, it mixes in a lot of extra combat moves that keeps the combat fresh. At its core it is a first-person shooter. Luckily, the main focus here is the gameplay and Bright Memory: Infinite does this very well. Oh, hello villain that does absolutely nothing. Unfortunately, it’s all made worse by the terrible voice acting that is there. Is he a rival agency? He doesn’t seem to be working with the main villain who is opening the black hole. There is no meaningful dialogue here and even with the introduction of the new villain there isn’t a clear indication of what his purpose is. Shelia is just confused as to what is going on and the other agent just urges her to continue. Shelia and the talking head giving the orders are very one note, and not used at all to give their own thoughts and insights about what is going on within the story. The story itself is one reason it’s hard to connect with this game, also its characters, and mostly because of the writing and voice acting. Unfortunately, he only shows back up during the very anticlimactic end cutscene in which he pretty much does nothing. A villain is introduced after the second main mission which leads you to believe he is going to be quite the threat. On top of that, the characters and villains introduced have almost no bearing on the events. However, what is here is so thin that for the most part I forgot what my objectives were. Now, I acknowledge this is an action game made by one guy, so I’m not expecting a super deep narrative. My biggest issue with Bright Memory: Infinite is the story and its characters, unfortunately. Time to check out what the heck is causing the massive black hole in the sky. You’re sent to investigate and black hole that has opened up and stop whatever is causing it. It is soon discovered that these strange occurrences are connected to an archaic mystery of an unknown history of two worlds. The Phenomenon have been occurring in the skies all around the world. The SRO has been investigating strange phenomenon for which scientists can find no explanation. It’s the year 2036 and you play as Shelia, an agent for the Supernatural Science Research Organization (SRO). However, we were promised a longer and more involved campaign for Infinite so the expectations are heightened. Bright Memory and Infinite were both made by a single person studio, named FYQD-Studio, and I will admit that it is impressive what he has created. It was an interesting release because it really should have just been a free demo for Infinite’s eventual release, but I enjoyed what was there. Bright Memory: Infinite is finally here with the follow up to the Early Access version simply called Bright Memory, which I did review when it launched for Xbox Series X|S.
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